Navigation Menu+

Traffic Slam Arena – Game

Posted in Games

Concepts about of aesthetic alternatives, ambience definition and other aspects such as: aggressiveness and caricaturization of the elements.

Worked on overall look of props and scenery concepts besides texturing. Created game logo and UI screens.

All the aggressiveness of cars and the interactions of the characters with them.

The Traffic Slam Arena interface combines with game environment making a harmony between the crash sound of bumpers.